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发表于 2023-3-23 11:49:54
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/achat [open|close] : Chat translator
/addFilter: lua breakpoint.
/addFirstTicCount [tickCount] :Change the number of first ticks.
/addfriends [0:Friend/1:Party History] [num]: Add num new friends.
/addTitle [TitleKey] :acquire a title
/addluabreak: Lua breakpoint.
/addServerTime : [day] [hour] [minute]
/addServerTimeAll : [day] [hour] [minute]
/aidebug [actor key]: Gets AI debug information related to the actor from the server.
/ants1016 For Jaehee Kim.
/appear [actor key] : Moves to the corresponding actor immediately.
/arenaFreeCam [enable] Arena FreeCam Mode
/autoopt [ on | off | reset | fps frames (0~60) ] : Auto frame optimization setting.
/blockChatByUser [character name] [points]:
/blockedchat [player name] [chat banned time] [chat banned reason] : Player's chat is prohibited.
/buyitem: security test.
/buyItemAtItemMarket [total quantity displayed] [total purchase quantity]: Buy items that exceed the total quantity displayed on the item exchange by the total quantity purchased
/buyItemAtItemMarketByParty [itemKey] [enchantLevel] : Buy items from the Item Exchange (Party).
/buypricerate probability
/buyrate probability
/cancelAuction [Type]: Cancel the auction immediately, type (0=House,1=Imperial Trade,2=Villa,3=Luxury Auction)
/cantBuyItem [itemkey] [enchantlevel] [0 | 1] [Notify all servers (1, 0)]: On/Off of the item store unavailable.
/cantGuildDuel: Guild Battle is unavailable.
/cantguildquest [setValue] [questNo] : Guild quest unavailable.
/cashlist: cash information
/changeAcceptGuildQuestMemberCount: Changes the number of members who can accept guild quests.
/changeAllNpcAi [AiHandler] [applies to all servers]
/ChangeBalanceChannelSetting [Damage Ratio] [Immune Application Time] [Duplicate Resistance Ignore Time] [All Servers]
/changeBuffModuleParam [BuffKey] [BuffModule::Type] [Param0] [Param1] [Param2] [Param3] [Param4] [Param5] [Param6] [Param7] [Param8] [Param9]
/changeCpuBusyRate [Rate (0~100)] [Apply to all servers (1,0)]: Change the server busy rate
/changeCurrentPriceAtItemMarket [itemKey] [enchant level] [currentPrice]: Changes the current price of an item in the item exchange.
/changeDistributionOptionOfParty [price] [grade] : Sets the distribution option of party hunting items.
/changeDropGroupRate [Main group] [Sub group] [percent (0~100*10000)]: Adjusts the selection probability of the sub group belonging to the main group.
/changeDropItemRate [Sub group] [ItemKey] [enchant level] [MinCount] [MaxCount]: Adjusts the number of drops corresponding to the itemKey-enchantlevel of a sub group.
/changeDropItemRate [Sub group] [ItemKey] [enchant level] [percent (0~100*10000)]: Adjusts the selection probability corresponding to the itemKey-enchantlevel of the sub group.
/changeGuildDuelCount [Type] [Guild Name] [Number]: Changes the number of decisive battles for the guild.
/changeGuildMemberCount : Randomly change the number of guild members
/changeMaxActiveCountOfThread [AnyThread] [AiThread] [MustThread] [CanThread] [SendThread] [전서버적용(1,0)] : 서버의 최대활동 쓰래드 개수 변경
/changemovetrterm [move_term] [rotate_term] [applies to all servers]: Adjust the move verification value.
/changeNineTierAcquiredRate: Changes the 9th generation horse acquisition rate.
/changePcDeliveryTime [sec]: Adjust the PC transfer reservation time.
/changeReservationPurchaseUserCount : Changes the number of users who can purchase through reservation purchase per item exchange registration.
/changeReservationRate: Changes the sales probability through reservation purchase on the item exchange.
/changeSellListAtItemMarket [itemEnchantKey] [0/1]: Change the sales list of the item. ( 0: Delete the entire list, 1: Delete a part of the list randomly)
/changeSendRequestLimit [eMustSendGrade] [eCanSendGrade] [Apply to all servers (1,0)]: Change the number of servers waiting to be sent
/changeServantMarketBuyDelayTime (minutes): Change the stall registration notification time.
/changeServerPlayerCount [playerCount] : Set the maximum number of playable users on the server.
/changeSkillNo [key0] [key1] [key2] [key3] [key4] [key5] [key6] : Change the worker skill. Only some can be entered.
/changeTickAtItemMarket: Changes the time of the item exchange.
/changeVariedPercentAsNoTradedAtItemMarket [variedPercent]: Change the current price registration rate when there is no transaction on the item exchange.
/changeWaitingPlayerCount [regionGroupKey] [waitingCount]: Sets the number of entries allowed in the regionGroup.
/changeWorkerTradeSpeed: Worker trade at double speed.
/channelspawn [spawn limit (0: respawn, 1: do not spawn)] [field number (0: grid, 1: field)]: Prohibits or restarts the spawning of monsters in the current channel.
/characterCount : Count the number of character proxies:
/characterInfo [character name]: Gets the character information.
/checkactionvalue [period to check] [Maximum number of fast requests] [Maximum number of slow requests] [Maximum tolerance] [Stun application time] [Whether to apply to all servers] : Adjust the action verification value.
/checkbuffspeed [enable] [check cycle] [apply to all servers]
/checkExcelSecurity: Excel security check.
/checkFilter: Lua breakpoints.
/checkMoveChannelForGM [0:Never, 1:Unconditional] : .
/checkmovevalue [once_rate] [once_tolerance] [once_ticktolerance] [term_rate] [term_tolerance] [term_ticktolerance] [all servers apply or not] : Adjust the move validation value.
/checkServerTime : Check the server time saved in the client.
/cleanInventory : Cleans the inventory.
/clearGuildMark [GuildNo] : Guild mark initialization setting.
/clearGuildSkillCoolTime [GuildNo]: Clears the cooldown of a guild skill.
/clearluabreak: Lua breakpoint.
/clearPlayerSkillCooltime: Reset cooldown.
/clearTent [0: Delete my tent before occupation, 1: Delete my tent before Node ]: Deletes my siege tent.
/completeHouseUseType : Complete house use change.
/completeMySiegeBuilding [0 or 1] param0 param1 param2 param3 param4: 0 = Major 1 = Minor According to the siege classification, the current location's own Siege & Recruitment building is completed.
/controlDestroySiegeDate
/controlSiegeObject [0 or 1] : 0 (siege building complete), 1 (siege building use time complete)
/controlSiegeSwitch [0 or 1] : Siege On/Off
/controlTributeOfferingDeliverySwitch [0 or 1] : On/Off tribute wagon
/controlWorkerTradeSwitch [0 or 1] : Worker Trade On/Off
/coupon [list]|[create {couponKey}]|[delete {couponNo}] : Coupon management
/create [item/monster/servant/pet/employee] [Number] [Number] ([ally/instance]) [ActionIndex] [DialogIndex]: Creates an item or monster.
/createDebugMonster : Get shadow battlefield DB value
/createGuild [guildName] [Level (0,1)] [Business Fund] [Guild Introduction]: Create a guild
/createGuildAlliance: Create a guild alliance [Type 0 1]
/createMonsterAllChannel [Number] [Number] [ActionIndex] [DialogIndex] [Include growth channel]
/crtitem [itemid] [quantity] [enchant level]
/cutscene [filename] : for cutscene test
/DamageMeter On/Off : Turns the damage meter on or off.
/decreaseEndurance [Durability Decrease Value]: Decrease the durability by the corresponding value.
/decreaseSkillCooltime [SkillNo][DecreaseTick]: Decreases the cooldown of a specific skill.
/DepthPrePass : _isRenderDepthPrePass toggle.
/dontbranchcheck [0: off, 1: on]: Enable branch validation. don't
/dontdrop [installationCharacterKey] [restrictType:0 (restriction on installation of installations), 1 (restriction of collection of installations), 2 (stop of crop growth), 3 (restriction of use of installations), 4 (prohibit installation of tents), 5 (prohibit collection of tents), 6 (installation limit in tent)] [0(Off),1(On)]
/dontDropItem [itemkey] [enchantlevel] [0 | 1] [Notify all servers (1, 0)]: Do not drop the item./dontnpcwork [zone waypointKey | transfer waypointKey | craft itemExchangeKey | installation characterKey | building characterKey | region regionGroupKey | quick] : 일꾼을 일하게 하지 않는다.
/dontspawn [characterkey][전서버적용(1,0)] : 해당 캐릭터를 스폰되지 않도록 한다.
/dontUseItem [itemkey] [enchantlevel] [0 | 1] [Notify all servers (1, 0)]: This item cannot be used.
/dontUseSkill [skillNo] [skillLevel] [0 | 1] [Notify all servers (1, 0)]: Cannot use the skill.
/dostring : Get Lua memory used by UI.
/drawforwinners: Suggestions for prizes.
/drop : Leave the party.
/editfog [nodeKey] [fogValue]
/editHarvest [Type to edit: 0 growth, 1 health, 2 moisture, 3 types, 4 pests] [Number]: Adjusts the value of the interaction type.
/EffectChat [chat] : Enter only English characters, 0~9, !?
/einladung [CharacterName]
/employee [employeeNo, vehicleActorKey] : Enter employeeNo and servant actor key.
/endauction [Type]: Auction ends immediately, type (0=House,1=Imperial Trade,2=Villa)
/enterCompetition: .
/equipslot [character name]: Shows the character's equip information.
/ExpControl [characterKey] [experience] :
/expirationContract [character name] [0: contract period, 1: guild registration waiting time]: .
/exportExcel : Do not make workers work.
/findNearCharacter [Street]: Finds users near the street.
/fishing : Start fishing.
/fitnessup [type] [experience]: Increases the experience of the training type.
/follow: Follow the nuclear user in 3rd person
/forceStopSiege : Ends all sieges without distinction between occupation and base battles.
/Forward : _isRenderForward toggle.
/freecam : Free camera mode.
/gametime [play/stop/reset] : Set the time to pass or stop.
/getCurrentUserCount : Shows the current visitor information.
/gethp : Gets the current health/total health of the actor.
/guildMember : [Guild member count]
/guildwar [guild name]: Declare war on the guild.
/increaseCharacterSlot : Increase character slot.
/inventoryData [character name]: Gets inventory information of the character.
/invite [CharacterName]
/inviter [CharacterName]
/itemReverseTrend [actorKey] [itemKey]: Adjusts the price reversal of the npc item.
/joinBattleRoyale [Character Name]: Join with a shadow battlefield user nickname.
/kick [character name]: Force quits the character.
/kickForSiege : Forcibly terminates all users except for users participating in a siege on the channel.
/kill [Actor Key/PC Name]: Kills the actor immediately.
/killNearAllMonster: Instantly kills all nearby monsters.
/learnedskill [character name]: Receives skill information of the character.
/learnhorseskill [skill number]: learn horse skills
/learnskill : Learn all skills.
/lifelvup [Life Skill Type] [Target Level]: Changes to the corresponding level.
/localwar
/localwarMinPlayerCount
/lockTalkNpc [CharacterKey] [0 != value]: Controls the conversation function of the NPC with CharacterKey.
/lootNearAll [maxDistanceWithMeter]
/luamemory : Retrieves Lua memory used by UI.
/lvup [target level] ([servant]): Changes to that level. (servant is a horse riding)
/makeparty: Party alone.
/matchtest[] : match on(1)/off(0)
/mentalup [Number]: The value of the conversation changes with the corresponding number.
/moveKingTentToCastle: Moves the self-control post of the occupied territory to the castle of the territory.
/newPet [list]|[create {characterKey}]|[unregist {index}]|[seal {index}]|[unseal {index}]|[lvup {index} {level}]|[addhungry {index} { hungry}]|[learnSkill {index} {skillNo}] : for pet management
/notify noticeType remainTime [string to display]: The notice is displayed on the chat window and screen.
/npcworkend {repeatCount}: Finish all NPC workers' work. If there is no character, complete 1 time
/Observer : Turn on spectator mode.
/passservertime : Changes the server cumulative time (in hours).
/pastchallengetime : Change the challenge time.
/pet [list]|[create {characterKey}]|[unregist {petNo}]|[seal {petNo}]|[unseal {petNo}]|[lvup {petNo} {level}]|[addhungry {petNo} { hungry}] : for pet management
/petVisible : Adjust pet display options (0: show all 1: show only own pets 2: hide all):
/playingplayercount : List of playing users
/print [String to display]: The corresponding question string is displayed in the log and chat window. or /print Here: The player position is displayed.
/pullDownTent [character name]: Removes all personal tents for the character.
/pvp : Turns on/off PVP status.
/questaccept groupNo questNo
/questcant [setValue] [groupNo] [questNo] [isAllServer]: Quest unavailable.
/questclear groupNo questNo
/questcondition
/questreset groupNo questNo
/readBinary : Read binary.
/recall [actor key] : Brings the actor back to his/her location.
/recordingmode [ on | off ] : Shooting mode optimization setting
/refreshGuildQuest: Refresh the guild quest.
/registerItemAtItemMarketByParty [itemKey] [enchantLevel] [Activation of registration notification]: Registers an item to the item exchange (party).
/registermatch
/releasedontspawn [characterkey][Apply to all servers (1,0)]: Unlocks the character from being spawned.
/releaseSiege [RegionKey] : Releases the region (deletes all tents as well)
/reload : Reloads the scene.
/reloadConfig : Reloads config options.
/reloadeffectchange : Reloads the effectchange.
/reloadServerConfig :
/reloadshader : Reloads the shader.
/reloadtexture : Reloads the texture.
/reloadui : Reloads the ui.
/renderCharacterColor : Toggles the color rendering function for peer identification. (It is disabled regardless of GameOption setting)
/report : Capture nuclear users
/requestSellListAtItemMarketByPartyForGm : Requests the sale list of the item exchange (party).
/resetCompetitionAll: [0: full initialization (including operator) 1: partial initialization (excluding operator)]
/resetMentalCard : Reset knowledge.
/resetpcroomtime : Reset pc room time.
/resetSupplyShop : Resets the stock of the delivery store (note that it is not an imperial delivery).
/restartauction : Restart auction (in minutes), type
/restrictSiegeArea : [x1] [y1] [x2] [y2] Receive two coordinates, demolish the siege tent within the coordinate area and restrict construction
/restrictvehicle [characterkey]: Prohibit trading on the vehicle exchange.
/sendDirectionThreshold [threshold number of players]: Changes the threshold for not performing SendDirection when there are more than how many players
/sendServerMoniteringInfo [] : Send server monitoring information on(1)/off(0)
/ServantDecreaseEndurance [Durability Decrease Value]: Decrease the durability by the corresponding value.
/setactivecontents [contenststype] [1,0] : Receive family point rewards [contentstype 0~] on/off.
/setaddrealtime
/setAutoLevelUp : Auto level up (0: off 1: on):
/setcompetitionManager [0/1]: The operator gains Arsha privileges./setDsertPK [0: false, 1: true ] : Set desert PK content open
/setencounterweather [On/Off] [isAllChanel] [weatherindex] [hour] [interpolate] : Set the game time.
/setFloatFishing [0/1] : Start point fishing. (0: stop, 1: start)
/setFloatFishingPoint [pointGroupKey] [type] [value] : Change the point fishing condition. (type [0: number of fish that can be caught, 1: holding time] )
/setgametime [hour] [minuite] : Set the game time.
/setGlobalScale [ratio] : Change the global scale value.
/sethp [Actor Key/PC Name] Percentage Number (0~100): Changes the actor's HP to the given percentage of the maximum HP. (Changes to HP 1 at 0%)
/setImmediatelyRespawnMonster : [user level] [number of users] [monster level] [apply to all servers (1,0)]
/setInstallableGuildMemberCount : [Guild member count]
/setItemExperience [slotNo, exp] [slot number] [experience]: Sets the experience of the item.
/setLifeExpPercent [lifeType][percent][isQuest][Apply to all servers (1,0)]: Prevents the character from being spawned.
/SetMaxAggroCount [Max Aggro Number] [Apply to all servers]
/setMurderer [0: non-murderer, 1: murderer ] : Sets or disables the murderer.
/setpopupToggle [on(1)/off(0)] [sendAllServer]
/setRegionProductivity [farm] [fish] [people] [isAll]: Territory resource cheat.
/setRegisterServantDelayTime : Set the horse registration delay time.
/SetRoughCheckToAttack [Use rough test] [Allow forward distance] [Allow rear distance] [Apply to all servers]
/setSendRepeatCount [repeat count(1~200)] repeat of [TR-ID]: very careful
/setServantMarketExpiredTime (1/1000 second): Set the expiration time of the horse market.
/setServantSkillExp [skill key (0 = all skills)] [percent (1% = 10000)]
/setServerExpAndItemDrop: Adjusts the experience and item drop rate of channel servers included in the world.
/setServerOptionByCreateCharacter : Set limit on character creation in the currently connected world (authentication, game server).
/SetSummaryStateAtItemMarket : Synchronize all channel exchange sales items (available only on the main channel) [0: None (default), 1: Synchronize the list of sale items with the main channel]
/setsummonlimit [limitCount]: Changes the maximum number of monsters that can be summoned.
/setTax : Set the current world tax.
/setTitleCount [TitleKey] [count] : change title count/setVoiceChat : on(1)/off(0)
/setweathertime [hour] : Set the clock game time.
/setWeekend : Check challenge time[0], set challenge time weekend[1]
/setZodiac (constellation key): set the constellation value
/showGuildCheer : Shows the guild's cheering status.
/SpawnFieldBoss: Requests to spawn immediately with DelaySpawn settings
/startmatch
/startOfferingDelivery [1 or 2] : 1 = tribute wagon departure 2 = tribute wagon origin
/startSiege [0 or 1] : ( 0 = siege start, 1 = minor siege start)
/statData [character name]: Shows the stat information of the character.
/stopserver server shutdown
/stopSiege [0 or 1] : ( 0 = end siege, 1 = end minor siege)
/supplyShopOn [Delivery on/off] [Personal quantity function on/off] : Turns the delivery shop on/off. (Note that this is not an imperial delivery)
/tamingservant [servantActorKey]: Taming a servant.
/teleport [Place name/x y z]: If you write a place name or xyz separated by a space, it moves. Right click on map then /teleport
/teleportDeliverer: Teleports transport vehicles to their destination.
/teleportToNpc : Go to the npc.
/tendency [actor key/PC name] [disposition change amount]: Changes the tendency of the actor.
/territorySupplyOn
/tessellation : tessellation toggle.
/test1: security test.
/testbunk For testing what happens when you fall to the ground
/tickTradeTerm [count]: Allows the trade interval of the currently targeted trade NPC to pass once.
/tradeEvent [territoryKey] [npcKey] [commerceType] [percent] [eventIndex] :
/tradeitemstock [actorKey] [itemKey] [stock] : Adjusts the inventory of npc's items.
/tradestart
/trayicon : trayicon toggle.
/unblockedchat [player name] : Unblocked chat by the player.
/upAdrenalin [rage level]: Increases the rage level of the player.
/updateGuildContents [0: Allowance payment, 1: Corporate tax payment, 2: Number of guild quests] [Corporate tax grade]: .
/updateGuildMajorSiegeHpStack
/updateGuildMoney:
/updateGuildMp [GuildNo] [Mp] : Increases the MP of the guild.
/updateTentExpiredTime [additional time (unit seconds)]: Set the demolition time of the interaction tent.
/updateTickAtItemMarket : Updates the item exchange display.
/upintimacy [Character Key] [Affinity]: Increases intimacy.
/upintimacyall [Affinity]: Increases the intimacy of all NPCs.
/usecutscenecam : on/off to use dialogue cutscene mode camera.
/userCountAll : Shows the number of users per regionGroup.
/vehicleList [character name]: Gets the vehicle list information of the character.
/visibleplayer [0,1] : Makes all players except yourself invisible.
/voice 'ptt] [on|off]' '[echo] [on|off]' '[dump] [on|off]' '[chat] [on|off]' '[start|stop] [record] ' '[stats]' '[listen|speak] [on|off]' '[micvol] [0-100]' '[speakervol] [0-100]' '[micadjust] [0.0-100.0]' '[ speakeradjust] [0.0-100.0]' '[deviceInfo]' '[micsen] [0-100]' 'debugRecording [on|off] [1-100]' 'debugPlayout [on|off] [1-100]': voice chat test
/weather ([create [cloud volume] [precipitation amount] [radius]|on|off] | [clear] | [change (temperature) [change amount] [apply to all channels(1:0]] | [info (rain|temperature) |cloud|wind|water)] | [reset] | [rain [amount]]) : Controls the weather element.
/withdrawPlant [plantKey]: withdraws the plant.
/worldmapfog [on|off]
/Routing [Route No.]: Designate the routing type. (0: free routing, 1: sequentially, 2: random routing, 3: invent routing)
/Report: Capture of nuclear users
/invite [character name]
/withdraw: Leave the party. |
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