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- 2011-4-12
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- 1970-1-1
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发表于 2011-4-18 01:09:22
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运行Gameserver登录窗口登录不了内容:红色部分
@Gameserver: Error::System.InvalidOperationException: ExecuteNonQuery requires an
open and available Connection. The connection's current state is closed.
at System.Data.SqlClient.SqlConnection.GetOpenConnection(String method)
at System.Data.SqlClient.SqlConnection.ValidateConnectionForExecute(String method, SqlC
ommand command)
at System.Data.SqlClient.SqlCommand.ValidateCommand(String method, Boolean async)
at System.Data.SqlClient.SqlCommand.InternalExecuteNonQuery(DbAsyncResult result, Strin
g methodName, Boolean sendToPipe)
at System.Data.SqlClient.SqlCommand.ExecuteNonQuery()
at Game.Systems.MsSQL.InsertData(String command)
UPDATE server SET users_current='0'
db error command:SELECT * FROM users WHERE password='202CB962AC59075B964B07152D234B70'
@Gameserver: Error::System.InvalidOperationException: ExecuteReader requires an op
en and available Connection. The connection's current state is closed.
at System.Data.SqlClient.SqlConnection.GetOpenConnection(String method)
at System.Data.SqlClient.SqlConnection.ValidateConnectionForExecute(String method, SqlC
ommand command)
at System.Data.SqlClient.SqlCommand.ValidateCommand(String method, Boolean async)
at System.Data.SqlClient.SqlCommand.RunExecuteReader(CommandBehavior cmdBehavior, RunBe
havior runBehavior, Boolean returnStream, String method, DbAsyncResult result)
at System.Data.SqlClient.SqlCommand.RunExecuteReader(CommandBehavior cmdBehavior, RunBe
havior runBehavior, Boolean returnStream, String method)
at System.Data.SqlClient.SqlCommand.ExecuteReader(CommandBehavior behavior, String meth
od)
at System.Data.SqlClient.SqlCommand.ExecuteReader()
at Game.Systems.MsSQL.Read()
[IPC.OnIPC] System.NullReferenceException: Object reference not set to an instance of an o
bject.
at Game.Systems.LoginUser(String aID, String& aPass, player& aPlayer, Boolean localConn
ect)
at ..(Socket , EndPoint , Byte[] )
db error command:SELECT * FROM users WHERE password='202CB962AC59075B964B07152D234B70'
@Gameserver: Error::System.InvalidOperationException: ExecuteReader requires an op
en and available Connection. The connection's current state is closed.
at System.Data.SqlClient.SqlConnection.GetOpenConnection(String method)
at System.Data.SqlClient.SqlConnection.ValidateConnectionForExecute(String method, SqlC
ommand command)
at System.Data.SqlClient.SqlCommand.ValidateCommand(String method, Boolean async)
at System.Data.SqlClient.SqlCommand.RunExecuteReader(CommandBehavior cmdBehavior, RunBe
havior runBehavior, Boolean returnStream, String method, DbAsyncResult result)
at System.Data.SqlClient.SqlCommand.RunExecuteReader(CommandBehavior cmdBehavior, RunBe
havior runBehavior, Boolean returnStream, String method)
at System.Data.SqlClient.SqlCommand.ExecuteReader(CommandBehavior behavior, String meth
od)
at System.Data.SqlClient.SqlCommand.ExecuteReader()
at Game.Systems.MsSQL.Read()
[IPC.OnIPC] System.NullReferenceException: Object reference not set to an instance of an o
bject.
at Game.Systems.LoginUser(String aID, String& aPass, player& aPlayer, Boolean localConn
ect)
at ..(Socket , EndPoint , Byte[] )
db error command:SELECT * FROM users WHERE password='202CB962AC59075B964B07152D234B70'
@Gameserver: Error::System.InvalidOperationException: ExecuteReader requires an op
en and available Connection. The connection's current state is closed.
at System.Data.SqlClient.SqlConnection.GetOpenConnection(String method)
at System.Data.SqlClient.SqlConnection.ValidateConnectionForExecute(String method, SqlC
ommand command)
at System.Data.SqlClient.SqlCommand.ValidateCommand(String method, Boolean async)
at System.Data.SqlClient.SqlCommand.RunExecuteReader(CommandBehavior cmdBehavior, RunBe
havior runBehavior, Boolean returnStream, String method, DbAsyncResult result)
at System.Data.SqlClient.SqlCommand.RunExecuteReader(CommandBehavior cmdBehavior, RunBe
havior runBehavior, Boolean returnStream, String method)
at System.Data.SqlClient.SqlCommand.ExecuteReader(CommandBehavior behavior, String meth
od)
at System.Data.SqlClient.SqlCommand.ExecuteReader()
at Game.Systems.MsSQL.Read()
[IPC.OnIPC] System.NullReferenceException: Object reference not set to an instance of an o
bject.
at Game.Systems.LoginUser(String aID, String& aPass, player& aPlayer, Boolean localConn
ect)
at ..(Socket , EndPoint , Byte[] )
db error command:SELECT * FROM users WHERE password='202CB962AC59075B964B07152D234B70'
@Gameserver: Error::System.InvalidOperationException: ExecuteReader requires an op
en and available Connection. The connection's current state is closed.
at System.Data.SqlClient.SqlConnection.GetOpenConnection(String method)
at System.Data.SqlClient.SqlConnection.ValidateConnectionForExecute(String method, SqlC
ommand command)
at System.Data.SqlClient.SqlCommand.ValidateCommand(String method, Boolean async)
at System.Data.SqlClient.SqlCommand.RunExecuteReader(CommandBehavior cmdBehavior, RunBe
havior runBehavior, Boolean returnStream, String method, DbAsyncResult result)
at System.Data.SqlClient.SqlCommand.RunExecuteReader(CommandBehavior cmdBehavior, RunBe
havior runBehavior, Boolean returnStream, String method)
at System.Data.SqlClient.SqlCommand.ExecuteReader(CommandBehavior behavior, String meth
od)
at System.Data.SqlClient.SqlCommand.ExecuteReader()
at Game.Systems.MsSQL.Read()
[IPC.OnIPC] System.NullReferenceException: Object reference not set to an instance of an o
bject.
at Game.Systems.LoginUser(String aID, String& aPass, player& aPlayer, Boolean localConn
ect)
at ..(Socket , EndPoint , Byte[] )
LoginServer窗口内容:
[@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@]
[@ @]
[@ Srevolution LoginServer | http://xcoding.net @]
[@ @]
[@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@]
[@@@ Silkroad online login server| Client Version: ISRO 1.298 | Server Version: 1.3.5 @@]
[@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@]
[ This program is free and may not be sold! you can download it from xoding.net ]
[@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@]
[ [Server loading configurations...]
[Loginserver: Server has loaded your ip settings ]
[@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@]
Loginserver: 1 Server news items have been loaded.
[@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@]
[Loginserver: Server is now running... ]
IPC: Added 2 Servers to List
[@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ Server loaded @@]
[IPC] Received SERVER-INFO from GameServer 2 (Test server 2): S=1, MAX=100, CUR=0
[IPC] GameServer 2 (Test server 2) status changed to OnLine
[IPC] Received SERVER-INFO from GameServer 2 (Test server 2): S=1, MAX=100, CUR=0
[IPC] Received SERVER-INFO from GameServer 2 (Test server 2): S=1, MAX=100, CUR=0
[IPC] Received SERVER-INFO from GameServer 2 (Test server 2): S=1, MAX=100, CUR=0
[IPC] Received SERVER-INFO from GameServer 2 (Test server 2): S=1, MAX=100, CUR=0
[IPC] Received SERVER-INFO from GameServer 2 (Test server 2): S=1, MAX=100, CUR=0
unknown IPCResult 32768
[IPC] Received SERVER-INFO from GameServer 2 (Test server 2): S=1, MAX=100, CUR=0
[IPC] Received SERVER-INFO from GameServer 2 (Test server 2): S=1, MAX=100, CUR=0
unknown IPCResult 32768
unknown IPCResult 32768
[IPC] Received SERVER-INFO from GameServer 2 (Test server 2): S=1, MAX=100, CUR=0
unknown IPCResult 32768
[IPC] Received SERVER-INFO from GameServer 2 (Test server 2): S=0, MAX=100, CUR=0
[IPC] GameServer 2 (Test server 2) status changed to check
unknown IPCResult 32768
disconnected client 127.0.0.1:1778 |
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