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楼主 |
发表于 2008-8-24 12:13:05
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占位!
对于楼下的发现的病毒,大家大可放心,直接杀掉就行。并不影响大家的使用。
病毒文件是在TOOLS目下的 SQL文件合并工具 此文件为病毒。大家可以直接杀掉!
我在这里给大家道歉了。
下面是此版本的GM命令。不懂的可以问我!联系方式上面也有。回帖问也行。
commandTable
· commands (0) - [Shows Commands]
· help (0) - [Shows help for command]
· announce (u) - [Sends Msg To All]
· wannounce (u) - [Sends Widescreen Msg To All]
· appear (v) - [Teleports to x's position.]
· summon (v) - [Summons x to your position]
· kill (r) - [.kill - Kills selected unit.]
· killplr (r) - [.killplr <name> - Kills specified player]
· revive (r) - [Revives you.]
· reviveplr (r) - [Revives player specified.]
· demorph (m) - [Demorphs from morphed model.]
· mount (m) - [Mounts into modelid x.]
· dismount (h) - [Dismounts.]
· gps (0) - [Shows Position]
· worldport (v) -
· start (m) - [Teleport's you to a starting location]
· invincible (j) - [.invincible - Toggles INVINCIBILITY (mobs won't attack you)]
· invisible (i) - [.invisible - Toggles INVINCIBILITY and INVISIBILITY (mobs won't attack you and nobody can see you, but they can see your chat messages)]
· playerinfo (m) - [.playerinfo - Displays informations about the selected character (account...)]
· levelup (m) - [Levelup x lvls]
· modify (m) -
o hp (m) - [Health Points/HP]
o gender (m) - [Changes gender 0=male / 1=female.]
o mana (m) - [Mana Points/MP]
o rage (m) - [Rage Points]
o energy (m) - [Energy Points]
o level (m) - [Level]
o armor (m) - [Armor]
o holy (m) - [Holy Resistance]
o fire (m) - [Fire Resistance]
o nature (m) - [Nature Resistance]
o frost (m) - [Frost Resistance]
o shadow (m) - [Shadow Resistance]
o arcane (m) - [Arcane Resistance]
o damage (m) - [Unit Damage Min/Max]
o scale (m) - [Size/Scale]
o gold (m) - [Gold/Money/Copper]
o speed (m) - [Movement Speed]
o nativedisplayid (m) - [Native Display ID]
o displayid (m) - [Display ID]
o flags (m) - [Unit Flags]
o faction (m) - [Faction Template]
o dynamicflags (m) - [Dynamic Flags]
o talentpoints (m) - [Talent Points]
o happiness (m) - [Happiness]
o spirit (m) - [Spirit]
o boundingraidius (m) - [Bounding Radius]
o combatreach (m) - [Combat Reach]
o emotestate (m) - [NPC Emote State]
o bytes (m) - [Bytes]
· waypoint (w) -
o add (w) - [Add wp at current pos]
o show (w) - [Show wp's for creature]
o hide (w) - [Hide wp's for creature]
o delete (w) - [Delete selected wp]
o movehere (w) - [Move to this wp]
o flags (w) - [Wp flags]
o waittime (w) - [Wait time at this wp]
o emote (w) - [Emote at this wp]
o skin (w) - [Skin at this wp]
o change (w) - [Change at this wp]
o info (w) - [Show info for wp]
o movetype (w) - [Movement type at wp]
o generate (w) - [Randomly generate wps]
o save (w) - [Save all waypoints]
o deleteall (w) - [Delete all waypoints]
o addfly (w) - [Adds a flying waypoint]
· debug (d) -
o infront (d) -
o showreact (d) -
o aimove (d) -
o dist (d) -
o face (d) -
o moveinfo (d) -
o setbytes (d) -
o getbytes (d) -
o unroot (d) -
o root (d) -
o landwalk (d) -
o waterwalk (d) -
o castspell (d) - [.castspell <spellid> - Casts spell on target.]
o castself (d) - [.castself <spellId> - Target casts spell <spellId> on itself.]
o castspellne (d) - [.castspellne <spellid> - Casts spell on target (only plays animations, doesnt handle effects or range/facing/etc.]
o aggrorange (d) - [.aggrorange - Shows aggro Range of the selected Creature.]
o knockback (d) - [.knockback <value> - Knocks you back.]
o fade (d) - [.fade <value> - calls ModThreatModifyer().]
o threatMod (d) - [.threatMod <value> - calls ModGeneratedThreatModifyer().]
o calcThreat (d) - [.calcThreat <dmg> <spellId> - calculates threat.]
o threatList (d) - [.threatList - returns all AI_Targets of the selected Creature.]
o gettptime (d) - [grabs transporter travel time]
o itempushresult (d) - [sends item push result]
o setbit (d) -
o setvalue (d) -
o aispelltestbegin (d) -
o aispelltestcontinue (d) -
o aispelltestskip (d) -
o dumpcoords (d) -
o sendpacket (d) - [<opcode ID>, <data>]
o sqlquery (d) - [<sql query>]
o rangecheck (d) - [Checks the 'yard' range and internal range between the player and the target.]
o setallratings (d) - [Sets rating values to incremental numbers based on their index.]
o testlos (d) - [tests los]
o testindoor (d) - [tests indoor]
o getheight (d) - [Gets height]
o getpos (d) -
· gmTicket (c) -
o get (c) - [Gets GM Ticket list.]
o getId (c) - [Gets GM Ticket by player name.]
o delId (c) - [Deletes GM Ticket by player name.]
o list (c) - [Lists all active GM Tickets.]
o get (c) - [Gets GM Ticket with ID x.]
o remove (c) - [Removes GM Ticket with ID x.]
o deletepermanent (z) - [Deletes GM Ticket with ID x permanently.]
o assign (c) - [Assignes GM Ticket with id x to GM y (if empty to your self).]
o release (c) - [Releases assigned GM Ticket with ID x.]
o comment (c) - [Sets comment x to GM Ticket with ID y.]
· gobject (o) -
o select (o) - [Selects the nearest GameObject to you]
o delete (o) - [Deletes selected GameObject]
o spawn (o) - [Spawns a GameObject by ID]
o info (o) - [Gives you informations about selected GO]
o activate (o) - [Activates/Opens the selected GO.]
o enable (o) - [Enables the selected GO for use.]
o scale (o) - [Sets scale of selected GO]
o animprogress (o) - [Sets anim progress]
o export (o) - [Exports the current GO selected]
o move (g) - [Moves gameobject to player xyz]
o rotate (g) - [Rotates gameobject x degrees]
· battleground (e) -
o setbgscore (e) - [<Teamid> <Score> - Sets battleground score. 2 Arguments.]
o startbg (e) - [Starts current battleground match.]
o pausebg (e) - [Pauses current battleground match.]
o bginfo (e) - [Displays information about current battleground.]
o battleground (e) - [Shows BG Menu]
o setworldstate (e) - [<var> <val> - Var can be in hex. WS Value.]
o playsound (e) - [<val>. Val can be in hex.]
o setbfstatus (e) - [.setbfstatus - NYI.]
o leave (e) - [Leaves the current battleground.]
o getqueue (z) - [Gets common battleground queue information.]
o forcestart (z) - [Forces initialitation of all battlegrounds with active queue.]
· npc (n) -
o vendoradditem (n) - [Adds to vendor]
o vendorremoveitem (n) - [Removes from vendor.]
o flags (n) - [Changes NPC flags]
o emote (n) - [.emote - Sets emote state]
o delete (n) - [Deletes mob from db and world.]
o info (n) - [Displays NPC information]
o addAgent (n) - [.npc addAgent <agent> <procEvent> <procChance> <procCount> <spellId> <spellType> <spelltargetType> <spellCooldown> <floatMisc1> <Misc2>]
o listAgent (n) - [.npc listAgent]
o say (n) - [.npc say <text> - Makes selected mob say text <text>.]
o yell (n) - [.npc yell <Text> - Makes selected mob yell text <text>.]
o come (n) - [.npc come - Makes npc move to your position]
o return (n) - [.npc return - Returns ncp to spawnpoint.]
o spawn (n) - [.npc spawn - Spawns npc of entry <id>]
o spawnlink (n) - [.spawnlink sqlentry]
o possess (n) - [.npc possess - Possess an npc (mind control)]
o unpossess (n) - [.npc unpossess - Unposses any currently possessed npc.]
o select (n) - [.npc select - selects npc closest]
o npcf
[ 本帖最后由 3357809 于 2008-8-26 19:42 编辑 ] |
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