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发表于 2023-12-11 01:20:02
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SERVER RATES (服务器倍率)
#
# Rate.Health
# Rate.Mana
# Rate.Rage.Income
# Rate.Rage.Loss
# Rate.RunicPower.Income
# Rate.RunicPower.Loss
# Rate.Focus
# Rate.Energy
# Rate.Loyalty
# Description: Multiplier to configure health, mana, incoming rage, loss of rage, focus
# energy and loyalty increase or decrease.
# 描述: 生命、魔法、怒气增长、怒气减少、符文能量增长、符文能量减少、仇恨、忠诚度倍率
# 默认: 1 - (Rate.Health)
# 1 - (Rate.Mana)
# 1 - (Rate.Rage.Income)
# 1 - (Rate.Rage.Loss)
# 1 - (Rate.RunicPower.Income)
# 1 - (Rate.RunicPower.Loss)
# 1 - (Rate.Focus)
# 1 - (Rate.Energy)
# 1 - (Rate.Loyalty)
Rate.Health = 1
Rate.Mana = 1
Rate.Rage.Income = 1
Rate.Rage.Loss = 1
Rate.RunicPower.Income = 1
Rate.RunicPower.Loss = 1
Rate.Focus = 1
Rate.Energy = 1
Rate.Loyalty = 1
Rate.Focus
Rate.Energy
Rate.Loyalty
这三个,是符文能量减少,仇恨,宠物忠诚度吧。。能量减少应该是1以下倍数,仇恨单人按道理测试不出来吧(机器人有些默认GM技能高仇恨,具体有待看端讨论),忠诚度增加貌似一时半会也测试不了吧
对于你这个问题的解决方法,我是直接
.modify hp # # 将目标的HP设置为#/#
.modify mana # # 将目标的MP设置为#/#
.modify rage # # 将目标的怒气值设置为#/#
.modify energy # # 将目标的能量值设置为#/#
反正你改倍数也就为了无限循环,还不如直接改无限
或者觉得不好玩,那就23864技能,设定个宏循环,一次30能量自己慢慢加,效果是一样的 |
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